#pragma once

#include "cocos2d.h"
#include "ButtonSprite.h"
#include "cocos-ext.h"
#include "setting.h"

USING_NS_CC_EXT;

class SceneLevelSelect : public CCLayer 
{
public:
    bool init(CCScene *scene);  

	~SceneLevelSelect(void); 
	static CCScene* scene();
	


private:
	void keyBackClicked();	

	CCSize _winSize;
};


